Image-Based Methods for View-Dependent Effects in Real and Synthetic scenes
Simon Rodriguez, 2020, doctoral thesis of the Université Côte d’Azur, under the supervision of George Drettakis at Inria.
Manuscript
Simon Rodriguez, 2020, doctoral thesis of the Université Côte d’Azur, under the supervision of George Drettakis at Inria.
Manuscript
Simon Rodriguez, Thomas Leimkühler, Siddhant Prakash, Chris Wyman, Peter Shirley, and George Drettakis, 2020, ACM Transactions on Graphics, 39(6), presented at SIGGRAPH Asia.
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Simon Rodriguez, Siddhant Prakash, Peter Hedman, and George Drettakis, 2020, Proceedings of the ACM on Computer Graphics and Interactive Techniques, 3(1), presented at I3D.
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Simon Rodriguez, Adrien Bousseau, Frédo Durand, and George Drettakis, 2018, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), 37(4).
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This is a multi-platform OpenGL and C++ experimentation playground for computer graphics techniques, with a focus on real-time rendering.
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The same 3D scene rendered with many APIs, frameworks and platforms, providing interesting insights on rendering techniques and hardwares.
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Real-time viewer for Uru and Myst V assets with a look close to the initial games, relying on the open-sourced Plasma engine to load level data.
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A software graphics renderer written in Swift. Performs rasterization and culling of triangular meshes, and supports shaders and framebuffers.
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A one-file C++ utility for plotting graphs, curves and histograms in an OpenGL context. It is header-only and inspired by immediate mode concept.
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A small multi-platform MIDI visualizer. Colored notes scroll down on a virtual piano keyboard, with real-time particles effects, trails and flashes.
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A static blog generator used for my blog. Thoth parses Markdown articles, formats them using HTML templates, combines them and handles images and videos.
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Cataliste is a macOS to-do list app, where you manage your tasks using a set of simple commands, either within the app or through a command-line tool.
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Aquarii is an iPad app created to help people manage their aquariums and track the evolution of key indicators. I've maintained and enhanced it since 2014.
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Alloy is a SFTP access iPhone app, with a focus on simple design and basic functionalities.
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The Quantizer is a macOS app that performs PNG paletization, inspired by ImageAlpha and leveraging PngQuant, Posterizer and pngnq.
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Generate title screens similar to the Twin Peaks title card, with customizable text.
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Generate title screens similar to the countdown screen in The Legend of Zelda: Majora's Mask, with customizable texts.
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Generate and animate a random fictive star map. Draw random point stars, partition space using Voronoi cells and aggregating them.
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Generate random treasure map of some unknown islands, complete with indications.
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Generate and animate bacteria seen under a microscope in real-time, in C++ and OpenGL.
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A group project during a geometry processing course (EPFL). We built textures of our faces from photos, projecting and animating them on a head model.
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My older projects and creations (...-2014). Among them, the Kosua narrative project, the iSlate and Written mockups, pictures and artworks,...
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